Robo Samurai Game

robosamurai

I created a game to insert in to my final presentation for my 2d animation class because I found out i was missing some things for the final.  This is a simple little little game. you’re a robot samurai and you fight stuff. Right now it’s only one level and the battle system is very basic.

But I would like to make the fighting a little more complex, add leveling up after fights and of course, make more monsters with smarter AI. Time constraints limited me from doing those things. I’m  happy with what I’ve got so far, I built this from scratch in 4 days, so I feel that’s pretty good for being a flash novice.  The monster’s behavior is based off a random number generator, so basically when a number comes up, he has a behavior assigned to that number and performs the animation to coincide with it.  

I think I was probably very influenced by games like final fantasy 1-5, chrono trigger, and other old school rpg’s in the way the battle system works and with where I would like it to go.  By the way, that’s my school in the background there.  click on the picture and you’ll go to my portfolio site where you can play this.

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